Level 3
Industrial Rooftops.
The level begins back in the rain again but it sure beats the gas in the previous level.
Lara needs to climb the block and go up the ladder to a platform with a wire above. Position yourself and jump to grab the wire. Hurry and don't waste time as Lara's energy will run out and she'll fall to a nasty demise. Along the way you'll hit a splice in the wire and will need to use the duck button to raise Lara's legs. Once past the splice, which is only a split second of moving let go of the duck button and resume to save time.
A helicopter is now flying overhead; get off the wire to the side of the rooftop and run to the boxes taking on a few gunshots from the helicopter. Here's where it gets tricky. Look at the opening and look for the grid on the rooftop on the slope to the left.
To the right is a skylight. We want to walk slowly down the sloped grid left portion all the way Down to the very edge. From here jump across to the other side and grab the ledge and pull up. Use the duck button and crawl inside the crate and grab some more bandages.
Note: You have to let go of the duck button and then press action to get the goodie.
Crawl out and head back to where you climbed up and turn around do a backwards drop and press action to grab the ledge again. Let go and press action again to grab another ledge on the way down then let go to do a nice safe drop to the metal walkway.
There is a metal door that needs Lara's shoulder to force it open. They forgot about adding WD-40 he he. Once inside we have more goodies for the taking.
Pick up the Doubloons and proceed forward to another door that can be opened easily. On the small table is another bar of chocolate, eat it if you're hungry. On the floor is a Large Health Pack too. Next we go through the next door. This one requires a good kick and leads to a walkway leading to yet another door. Through that door you'll see similar balcony's across the way go down a level and walk until you reach and edge Lara will tell you she's not ready for a jump of That distance yet.
Drop down below and grab another Health Pack on the ground then look for the garage door that's partially open. Duck and crawl to get outside. Look around the area for some more goodies and go back to the barrel with the fire. Further down nearby is a crate with a barrel inside that needs to be pushed near the barrel that's on fire because there is a ladder we need to climb onto.
Once moved in position, climb onto the crate and grab the ladder above and climb until you get to a landing and get off. Walk through the door again and head back to the same area with the garage door. After pushing the crate Lara got a boost of abilities and can now make that long jump.
Once back at that area where we couldn't make that jump before go ahead and take a step backward and jump to the other side and grab the ledge. Shimmy left until it's safe to climb up and go up the ladder and grab the goodie, then a short hop and through a door, walk down the corridor to the right is another door. Open the door and in the distance is an area we need to jump to.
Walk to the edge and hit the forward and jump button you land on the other side. Go up the stairs to another door and climb up the ladder ignoring the door on the left (can't open it anyway).
Go through the door leading to the rooftop. Once on the roof we have a few goodies to get. One is behind the small shack with the smoke stack jutting out of it and the other is to the left of the shack that requires a short jump to the other building and down a ladder, Pick up some bandages and back up the ladder and Jump back to where you were before and run towards the opposite building to exit this level and on to Margo Carvier's Apartment.