Level 20

Bio Research Facility

Once through the door we enter the Bio area to a greenhouse with a fountain in the middle with gargoyle heads sticking out from it. Approach it to greet the keeper of the green House or the man with the green thumb Dr. Grant Muller. A cut scene kicks in and he tells Lara the master plan and that people do not last long around this place.

After the Thrilling and enlightening conversation from Muller we can have a look see around for Goodies but be careful of some of the more interesting plants that can snap or spew gas. After you’ve had a nice browse of the place head back to fountain and press action to pull on one of the gargoyle head to open a secret passage. To the left of where we came in a gargoyle of stone was moved to open an area we need to get to and pick up some Goodies and throw a switch. Go inside the passage until you find a ladder and climb to the top.

You’ll find some goodies on the platform and a switch on the wall at the end. Throw the switch that opens a door outside and leave this passage back to the green House. Across the way with a floor with green tile is a door. Head for that door and push in the button. Once inside creepy critters are coming to get Lara we have two options here. One is to waste our ammo or we can find a pipe we need to climb and simply forget about these mutant thingies that want to snap at Lara. Regardless how you want to do this the result is the same we need to get to the pipe and climb up. The save your Ammo way is to head down the stairs left and use Lara’s dash and run like the wind to The other side finding a set of stairs on the left and make your way to the top.

Turn left and don’t waste time as these mutants are coming to get you! If you are quick 2 goodies are there on the ground in the middle of the walkway is a pipe. Lara can jump to it grab on and make her way across and drop to be on top of the incubators. Find the Valve nearest you from this point and turn it, this releases the fluid in the incubator Chambers. This is a great save point as you have a broken walkway and we have a tricky Jump to make. If you time your jump right you’ll land across the other side of the ramp and make it to the other side of the platform where you’ll find another valve.

Turn this Valve that opens a secret passage from the bottom of an incubator cylinder below, We have to finally brave the googlies below and the one that is waiting below near the Valve you just turned. If you go to the ladder and go down as far as you can go you can look down and see the cylinder on the right below has an opened bottom. Check your Health here, as you will lose half of it by falling below. The other way is to go back the Way we came and shimmy across the pipe to the other side again. Let’s say we do it via the ladder it’s easier and we can run to the cylinder and escape the mutant that’s waiting.

Drop down from the ladder and drop down into the opened cylinder below and to the Right. You’ll fall into water so look for the doorway ahead and pull Lara out of the water. Enter the doorway and you’ll see water below. We have to have Lara dive in and Swim through a partially opened grate and once inside there is a creature we have to Avoid and find a Ladder we can climb up quickly. There are 2 ladders one closer where you’ll encounter a guard and one further away. I chose the closer ladder and encountered the guard and had Lara dispose of him properly.

The top of the stairs has goodies gather what you find and when you’re all done searching for goodies on the ramps look to the other side across the way where there is a pipe and some gas coming out. We need to Have Lara shut the gas off on that pipe. If you get as close as you can to that pipe on the walkways and look below left the small ladder below has a walkway and a large Pipe with a valve on it. You can safely jump across the other side to the ramp without

Jumping into the water, as the creature cannot be eliminated so save your ammo.

Jump to the ramp and then a jump to the pipe and get the goodie. Shut off the valve and the gas shuts off across the way. Jump back to the platform and make your way down the stairs to the grassy area where the guard was if you got up from that ladder earlier. In the corner are some vines Lara can climb and shimmy to the top.

Start Climbing until you can pull Lara up to the area where there is a door we cannot open and opposite a Ladder Lara can climb. Climb the ladder to the platform and shut throw the switch there. This activates a ramp making the platform longer so Lara can make the shimmy on the other side, which happens to be where we have the pipe that had Gas coming out until we shut the valve earlier. Make your way down the ladder and Back down below and take the stairs until you reach the broken portion of the walkway and jump across.

There is a narrow ledge Lara can walk on then get to the pipe climb up And shimmy left until Lara reaches the platform and can pull up. Save your game here In case you run out of energy on the climb. Turn Lara towards the ivy on the wall and Climb up all the way and turn and shimmy until Lara reaches the platform extension we created by throwing the switch. Once on the platform climb down the ladder and Throw the switch to open the door nearby. Enter into a new area with large moving Vines.

Climb down the ladder and up the stairs we need to stop the vine creature blocking our way through the door. Once up the stairs you find a lever we cannot use yet and five Valves that we need to turn in a proper order and we have to turn only three. There is a table Lara can move with a map displaying what valves to turn with symbols. If you want to make it easy on yourself simply turn the first, second and fourth valves only.

After you do throw the lever that fills the pipes with radioactive goo that kills the plant Thing and allows Lara to safely go through the door on the other side. Enter this door and beware of a guard lurking in the area. We have to get his pass from him so sneak Around to position yourself to either get him by stealth or to shoot him when you can Minding also a guard lurking above. Once he’s down get his pass he leaves behind.

Now climb up to the garden area with all the lovely Bio plant life and find the ladder and climb up. Now once on the platform we need to take the stairs that leads to a locked Gate and make a few jumps onto the blocks ahead. Good point to save as if you miss you will slide into the pool below or hit the ledge below and die. Walk up to the first Platform and then a short hop to the second by holding walk and jump. Do the same a walk and jump for a short hop so Lara can safely slide down to the next block.

From here if you are patient you can draw your weapon to get the guard above. If you didn’t take out the guard from the blocks you will after the jumps. With him out of the way we can finish our jumping in peace from Lara getting shot. Now a standard jump to the next then from here position Lara angled left and jump to the opened railing and pull up. If you didn’t take down the guard do so now if you did earlier a ramp nearby will collapse soon but it has already if you took out the guard earlier.

Lara cannot make this jump yet across the gap. Find the shorter Gap that Lara can jump leading to a large health pack and Lara’s upgrade for the long Jump. Now jump back to where we were and back to the area that collapsed or the long Gap that looked impossible to make before and do a running jump to the other side.

Make your way until you find some ivy at the end near the railing and climb up to the next platform above. You will see it has a broken portion and Lara can shimmy.

A cut scene will show you Boaz and the gang. Eckhardt is not happy with Boaz hmm. Climb up on the platform for the cut scene then take the card and the goodie that’s there. Save goodbye to the security guard corpse and make your way back to the vinery. We now need one more pass and have to make our way back down. Go back to the gate that was locked before and make your way as you are now on the other side of it can open it and head down the stairs. You find as you reached the end another long Gap across the way with another platform and a ladder on its side. Make another long Jump and get the goodie on the platform and climb down the broken ladder as far as you Can then let go for the rest to safely drop below. Nearby the Bio shrubbery is our 3rd pass on the ground. From there head to end for an opening and once inside our 3 receptacles for our security pass cards. Once we use the three cards it opens the door to Lara’s left.

Make your way through the door and down the stairs. Do not go across the path yet that Has steam but turn Lara left down the stairs where you’ll find green gas in the area. Don’t hang around there too long and locate a drop to water and find the ladder and Climb out. There is a movable block pull it twice back and under an opening above.

Have Lara hop on the block and jump to the hole and pull up. You’ll find lockers with Goodies inside and a door that is jammed. Forget the door and make your way back through the water and the gas and back to the walkway with the steam and head through the door on the other side. Push the switch and go through the door and take the next Door on the left. We now meet Kurtis Trent and another cut scene. Lara and Kurtis have a brief conversation about the painting and he decides to leave her locked inside for We now end this level and will have control of Kurtis for the first time and in the next Level called the sanatorium.